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	<title>Comments on: What Not To Do (Vol 1)</title>
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	<link>http://blog.princeporter.com/what-not-to-do-vol-1/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=what-not-to-do-vol-1</link>
	<description>The flash games industry, brought to you, by Porter.</description>
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		<title>By: What Not To Do (Vol 3) - Porter&#39;s World</title>
		<link>http://blog.princeporter.com/what-not-to-do-vol-1/comment-page-1/#comment-831</link>
		<dc:creator>What Not To Do (Vol 3) - Porter&#39;s World</dc:creator>
		<pubDate>Mon, 19 Apr 2010 22:42:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=218#comment-831</guid>
		<description>[...] Part 1 &#124;&#124; Part 2 &#124;&#124; Part 3   Find this useful? Share it with others: [...]</description>
		<content:encoded><![CDATA[<p>[...] Part 1 || Part 2 || Part 3   Find this useful? Share it with others: [...]</p>
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	<item>
		<title>By: What Not To Do (Vol 2) - Porter&#39;s World</title>
		<link>http://blog.princeporter.com/what-not-to-do-vol-1/comment-page-1/#comment-830</link>
		<dc:creator>What Not To Do (Vol 2) - Porter&#39;s World</dc:creator>
		<pubDate>Mon, 19 Apr 2010 22:33:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=218#comment-830</guid>
		<description>[...] Part 1 &#124;&#124; Part 2 &#124;&#124; Part 3   Find this useful? Share it with others: [...]</description>
		<content:encoded><![CDATA[<p>[...] Part 1 || Part 2 || Part 3   Find this useful? Share it with others: [...]</p>
]]></content:encoded>
	</item>
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		<title>By: Being Compared To A Console Game - Porter&#39;s World</title>
		<link>http://blog.princeporter.com/what-not-to-do-vol-1/comment-page-1/#comment-828</link>
		<dc:creator>Being Compared To A Console Game - Porter&#39;s World</dc:creator>
		<pubDate>Mon, 19 Apr 2010 21:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=218#comment-828</guid>
		<description>[...] psychology that&#8217;s out of our control. The best thing we can do is make sure that every little aggravating wrinkle in our game is removed before launch, because it&#8217;s those tiny things that will somehow change [...]</description>
		<content:encoded><![CDATA[<p>[...] psychology that&#8217;s out of our control. The best thing we can do is make sure that every little aggravating wrinkle in our game is removed before launch, because it&#8217;s those tiny things that will somehow change [...]</p>
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	<item>
		<title>By: Porter</title>
		<link>http://blog.princeporter.com/what-not-to-do-vol-1/comment-page-1/#comment-95</link>
		<dc:creator>Porter</dc:creator>
		<pubDate>Fri, 24 Jul 2009 05:56:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=218#comment-95</guid>
		<description>I&#039;ve changed the font size from 9pt to 11pt, I believe this makes it much easier to read. I personally don&#039;t think color was/is the issue, but if it&#039;s still an issue please let me know. If anyone has firebug installed to their firefox set up and can suggest a color that is pink or orange that is easier on the eyes, let me know.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve changed the font size from 9pt to 11pt, I believe this makes it much easier to read. I personally don&#8217;t think color was/is the issue, but if it&#8217;s still an issue please let me know. If anyone has firebug installed to their firefox set up and can suggest a color that is pink or orange that is easier on the eyes, let me know.</p>
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		<title>By: alx</title>
		<link>http://blog.princeporter.com/what-not-to-do-vol-1/comment-page-1/#comment-89</link>
		<dc:creator>alx</dc:creator>
		<pubDate>Wed, 22 Jul 2009 19:29:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=218#comment-89</guid>
		<description>Would you please consider changing the text color on your blog to something less annoying? I wish I could read this post, but my eyes just can&#039;t take it.</description>
		<content:encoded><![CDATA[<p>Would you please consider changing the text color on your blog to something less annoying? I wish I could read this post, but my eyes just can&#8217;t take it.</p>
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	</item>
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		<title>By: Porter</title>
		<link>http://blog.princeporter.com/what-not-to-do-vol-1/comment-page-1/#comment-55</link>
		<dc:creator>Porter</dc:creator>
		<pubDate>Mon, 06 Jul 2009 23:17:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=218#comment-55</guid>
		<description>While I agree entirely that the flash industry is far more accepting of mouse controlled games than keyboard games, there&#039;s still a certain kind of game you just can&#039;t make with mouse controls. Even though such games may not be as welcome in the industry, there are still fans of classic platformers and other games, that can only be done with keyboard (to simulate a controller). When it comes to making cash or being successful, you&#039;re far better off making mouse controlled games, if I go to the keyboard it&#039;s simply because I have a passion for my idea and can&#039;t do it any other way.</description>
		<content:encoded><![CDATA[<p>While I agree entirely that the flash industry is far more accepting of mouse controlled games than keyboard games, there&#8217;s still a certain kind of game you just can&#8217;t make with mouse controls. Even though such games may not be as welcome in the industry, there are still fans of classic platformers and other games, that can only be done with keyboard (to simulate a controller). When it comes to making cash or being successful, you&#8217;re far better off making mouse controlled games, if I go to the keyboard it&#8217;s simply because I have a passion for my idea and can&#8217;t do it any other way.</p>
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		<title>By: ozdy</title>
		<link>http://blog.princeporter.com/what-not-to-do-vol-1/comment-page-1/#comment-53</link>
		<dc:creator>ozdy</dc:creator>
		<pubDate>Sun, 05 Jul 2009 19:16:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=218#comment-53</guid>
		<description>Well again, since it&#039;s somewhat odd to have keyboard controlled menus, isn&#039;t it making even clearer us to produce only mouse-controlled games :D ?</description>
		<content:encoded><![CDATA[<p>Well again, since it&#8217;s somewhat odd to have keyboard controlled menus, isn&#8217;t it making even clearer us to produce only mouse-controlled games <img src='http://blog.princeporter.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  ?</p>
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	<item>
		<title>By: Porter</title>
		<link>http://blog.princeporter.com/what-not-to-do-vol-1/comment-page-1/#comment-52</link>
		<dc:creator>Porter</dc:creator>
		<pubDate>Fri, 03 Jul 2009 22:34:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=218#comment-52</guid>
		<description>Agreed, that&#039;s a perfect example of a very successful game, with a very novice mistake. I find it amazing that the sponsor fronted so much money for that, and not once thought to have that fixed to avoid annoying players.</description>
		<content:encoded><![CDATA[<p>Agreed, that&#8217;s a perfect example of a very successful game, with a very novice mistake. I find it amazing that the sponsor fronted so much money for that, and not once thought to have that fixed to avoid annoying players.</p>
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		<title>By: pault107</title>
		<link>http://blog.princeporter.com/what-not-to-do-vol-1/comment-page-1/#comment-51</link>
		<dc:creator>pault107</dc:creator>
		<pubDate>Fri, 03 Jul 2009 20:35:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=218#comment-51</guid>
		<description>This is one of my pet peeves - it drives me crazy when games require me to move from keyboard to mouse in order to continue.

I was playing &#039;learn to fly&#039; today for the first time, which is a very popular game, and it exhibits this behaviour. Inexcusable.</description>
		<content:encoded><![CDATA[<p>This is one of my pet peeves &#8211; it drives me crazy when games require me to move from keyboard to mouse in order to continue.</p>
<p>I was playing &#8216;learn to fly&#8217; today for the first time, which is a very popular game, and it exhibits this behaviour. Inexcusable.</p>
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		<title>By: Ryan</title>
		<link>http://blog.princeporter.com/what-not-to-do-vol-1/comment-page-1/#comment-50</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Fri, 03 Jul 2009 16:30:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=218#comment-50</guid>
		<description>Nice post Porter. I remember you doing this with your Tower of Greed game. I&#039;m more of a mouse fan myself for navigation. Since so many games have them, I&#039;ll usually just end up using the mouse. But, it is really useful to have keyboard support as well. I remember in your game, there was a couple times where I was glad to not have to use the mouse.

Keep up the good posts.</description>
		<content:encoded><![CDATA[<p>Nice post Porter. I remember you doing this with your Tower of Greed game. I&#8217;m more of a mouse fan myself for navigation. Since so many games have them, I&#8217;ll usually just end up using the mouse. But, it is really useful to have keyboard support as well. I remember in your game, there was a couple times where I was glad to not have to use the mouse.</p>
<p>Keep up the good posts.</p>
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