<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: The Power Of Mouse Support</title>
	<atom:link href="http://blog.princeporter.com/the-power-of-mouse-support/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.princeporter.com/the-power-of-mouse-support/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-power-of-mouse-support</link>
	<description>The flash games industry, brought to you, by Porter.</description>
	<lastBuildDate>Thu, 30 Jun 2011 22:08:21 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.4</generator>
	<item>
		<title>By: Porter</title>
		<link>http://blog.princeporter.com/the-power-of-mouse-support/comment-page-1/#comment-135</link>
		<dc:creator>Porter</dc:creator>
		<pubDate>Tue, 18 Aug 2009 23:01:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.blog.princeporter.com/?p=165#comment-135</guid>
		<description>Indeed that is another huge reason. I&#039;m starting to visualize a lot of flash game players as having one hand occupied and not even able to use both hands; business mes with coffee in one hand and people of that nature.</description>
		<content:encoded><![CDATA[<p>Indeed that is another huge reason. I&#8217;m starting to visualize a lot of flash game players as having one hand occupied and not even able to use both hands; business mes with coffee in one hand and people of that nature.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: A Freelancer&#8217;s Flash Bash [4] &#124; Freelance Flash Games News</title>
		<link>http://blog.princeporter.com/the-power-of-mouse-support/comment-page-1/#comment-88</link>
		<dc:creator>A Freelancer&#8217;s Flash Bash [4] &#124; Freelance Flash Games News</dc:creator>
		<pubDate>Wed, 22 Jul 2009 17:02:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.blog.princeporter.com/?p=165#comment-88</guid>
		<description>[...] Porter has some good posts on mouse support, making fun games, and not annoying players. Just remember, players are the ones that will vote on [...]</description>
		<content:encoded><![CDATA[<p>[...] Porter has some good posts on mouse support, making fun games, and not annoying players. Just remember, players are the ones that will vote on [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ozdy</title>
		<link>http://blog.princeporter.com/the-power-of-mouse-support/comment-page-1/#comment-42</link>
		<dc:creator>ozdy</dc:creator>
		<pubDate>Mon, 29 Jun 2009 18:27:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.blog.princeporter.com/?p=165#comment-42</guid>
		<description>Another reason why physics puzzles are so prefered by sponsors - most of them are only mouse-controlled.</description>
		<content:encoded><![CDATA[<p>Another reason why physics puzzles are so prefered by sponsors &#8211; most of them are only mouse-controlled.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ShooterMG</title>
		<link>http://blog.princeporter.com/the-power-of-mouse-support/comment-page-1/#comment-41</link>
		<dc:creator>ShooterMG</dc:creator>
		<pubDate>Mon, 29 Jun 2009 16:04:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.blog.princeporter.com/?p=165#comment-41</guid>
		<description>If you had the chance to implement mouse support in Tower of Greed&#039;s gameplay, how would you go about doing so?</description>
		<content:encoded><![CDATA[<p>If you had the chance to implement mouse support in Tower of Greed&#8217;s gameplay, how would you go about doing so?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rosedragon</title>
		<link>http://blog.princeporter.com/the-power-of-mouse-support/comment-page-1/#comment-40</link>
		<dc:creator>rosedragon</dc:creator>
		<pubDate>Mon, 29 Jun 2009 11:49:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blog.princeporter.com/?p=165#comment-40</guid>
		<description>Ahh, I never though on the click-through rate area :) . Other than that, I&#039;m agree mouse is more user-friendly.</description>
		<content:encoded><![CDATA[<p>Ahh, I never though on the click-through rate area <img src='http://blog.princeporter.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  . Other than that, I&#8217;m agree mouse is more user-friendly.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

