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	<title>Comments on: The Importance Of Game Music</title>
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	<link>http://blog.princeporter.com/the-importance-of-game-music/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-importance-of-game-music</link>
	<description>The flash games industry, brought to you, by Porter.</description>
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		<title>By: Awesome Sources For Sound Effects &#124; ArcadePortal</title>
		<link>http://blog.princeporter.com/the-importance-of-game-music/comment-page-1/#comment-526</link>
		<dc:creator>Awesome Sources For Sound Effects &#124; ArcadePortal</dc:creator>
		<pubDate>Sun, 18 Oct 2009 18:56:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=684#comment-526</guid>
		<description>[...] thought of music. Even I thought of game music first, and proceeded with writing an article on the importance of game music before even touching the thought of sound effects. Where is the importance of game sound effects? [...]</description>
		<content:encoded><![CDATA[<p>[...] thought of music. Even I thought of game music first, and proceeded with writing an article on the importance of game music before even touching the thought of sound effects. Where is the importance of game sound effects? [...]</p>
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	<item>
		<title>By: Game Review (Momentum Missile Mayhem 4) &#124; ArcadePortal</title>
		<link>http://blog.princeporter.com/the-importance-of-game-music/comment-page-1/#comment-502</link>
		<dc:creator>Game Review (Momentum Missile Mayhem 4) &#124; ArcadePortal</dc:creator>
		<pubDate>Thu, 15 Oct 2009 15:55:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=684#comment-502</guid>
		<description>[...] explained time and time again about the importance of game music, I&#8217;m proud to say that this game follows absolutely everything I have to say on the matter. [...]</description>
		<content:encoded><![CDATA[<p>[...] explained time and time again about the importance of game music, I&#8217;m proud to say that this game follows absolutely everything I have to say on the matter. [...]</p>
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		<title>By: Porter</title>
		<link>http://blog.princeporter.com/the-importance-of-game-music/comment-page-1/#comment-215</link>
		<dc:creator>Porter</dc:creator>
		<pubDate>Tue, 15 Sep 2009 03:28:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=684#comment-215</guid>
		<description>No problem on the comments, any time. As for mine, glad you like it, check back any time, I update at least weekly, generally more frequently.</description>
		<content:encoded><![CDATA[<p>No problem on the comments, any time. As for mine, glad you like it, check back any time, I update at least weekly, generally more frequently.</p>
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		<title>By: Brett</title>
		<link>http://blog.princeporter.com/the-importance-of-game-music/comment-page-1/#comment-212</link>
		<dc:creator>Brett</dc:creator>
		<pubDate>Mon, 14 Sep 2009 21:08:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=684#comment-212</guid>
		<description>Hey man, thanks for the comments on my articles! Also, I dig this very article I am commenting on!  Peace!</description>
		<content:encoded><![CDATA[<p>Hey man, thanks for the comments on my articles! Also, I dig this very article I am commenting on!  Peace!</p>
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		<title>By: Porter</title>
		<link>http://blog.princeporter.com/the-importance-of-game-music/comment-page-1/#comment-204</link>
		<dc:creator>Porter</dc:creator>
		<pubDate>Sun, 13 Sep 2009 05:16:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=684#comment-204</guid>
		<description>I agree that it&#039;s a fun stage as well. You see your game go from this on screen demo project, to something more complete. You add music and it&#039;s literally like the whole thing is coming to life for the first time. As for people that just mute music, I have no idea why they do it, just doesn&#039;t make sense to me.</description>
		<content:encoded><![CDATA[<p>I agree that it&#8217;s a fun stage as well. You see your game go from this on screen demo project, to something more complete. You add music and it&#8217;s literally like the whole thing is coming to life for the first time. As for people that just mute music, I have no idea why they do it, just doesn&#8217;t make sense to me.</p>
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		<title>By: HybridMind</title>
		<link>http://blog.princeporter.com/the-importance-of-game-music/comment-page-1/#comment-203</link>
		<dc:creator>HybridMind</dc:creator>
		<pubDate>Sun, 13 Sep 2009 02:46:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=684#comment-203</guid>
		<description>Yeah-- I totally love the stage of development where you get to do sound and music design for the game.  I can&#039;t really relate to the people who mute music no matter what in a game.  I can understand if they are in an environment not conducive (work, school, etc...) but the people who mute a new game right off the bat the first time they play.  I will never understand that.  Well.. unless the music sucks.  ;)

Seriously though, I am very moved by music and I know I&#039;ve definitely gotten enough positive comments that relate to music on my games that I can see a lot of players really do appreciate when you match the game play and visual wrapper up with the audio.</description>
		<content:encoded><![CDATA[<p>Yeah&#8211; I totally love the stage of development where you get to do sound and music design for the game.  I can&#8217;t really relate to the people who mute music no matter what in a game.  I can understand if they are in an environment not conducive (work, school, etc&#8230;) but the people who mute a new game right off the bat the first time they play.  I will never understand that.  Well.. unless the music sucks.  <img src='http://blog.princeporter.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Seriously though, I am very moved by music and I know I&#8217;ve definitely gotten enough positive comments that relate to music on my games that I can see a lot of players really do appreciate when you match the game play and visual wrapper up with the audio.</p>
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		<title>By: Ryan</title>
		<link>http://blog.princeporter.com/the-importance-of-game-music/comment-page-1/#comment-195</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Thu, 10 Sep 2009 20:48:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=684#comment-195</guid>
		<description>Since you quoted from my interview, I&#039;ve got to do a comment on this article ;) Excellent post about music, especially the point about Drakojan Skies. I agree, without the music and sound effects it&#039;s just not that great of a game. That&#039;s one of the games where the fast paced music that started the menu really stuck in my head and I can remember it when I think back to playing it.</description>
		<content:encoded><![CDATA[<p>Since you quoted from my interview, I&#8217;ve got to do a comment on this article <img src='http://blog.princeporter.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  Excellent post about music, especially the point about Drakojan Skies. I agree, without the music and sound effects it&#8217;s just not that great of a game. That&#8217;s one of the games where the fast paced music that started the menu really stuck in my head and I can remember it when I think back to playing it.</p>
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