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	<title>Comments on: Making Games For Fun</title>
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	<description>The flash games industry, brought to you, by Porter.</description>
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		<title>By: Them&#8217;s Fightin&#8217; Words - Porter&#39;s World</title>
		<link>http://blog.princeporter.com/making-games-for-fun/comment-page-1/#comment-802</link>
		<dc:creator>Them&#8217;s Fightin&#8217; Words - Porter&#39;s World</dc:creator>
		<pubDate>Tue, 13 Apr 2010 22:15:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=220#comment-802</guid>
		<description>[...] is a business man. He makes games for money, and almost always no other reason. I almost always make games for fun, unless I&#8217;m in need of quick cash, in which case I&#8217;ll pull something together to get me [...]</description>
		<content:encoded><![CDATA[<p>[...] is a business man. He makes games for money, and almost always no other reason. I almost always make games for fun, unless I&#8217;m in need of quick cash, in which case I&#8217;ll pull something together to get me [...]</p>
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		<title>By: The Power Is Yours! &#124; ArcadePortal</title>
		<link>http://blog.princeporter.com/making-games-for-fun/comment-page-1/#comment-719</link>
		<dc:creator>The Power Is Yours! &#124; ArcadePortal</dc:creator>
		<pubDate>Tue, 02 Feb 2010 03:59:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=220#comment-719</guid>
		<description>[...] growths in general that have happened over the last few years. There was once a time when people made flash games entirely for fun, there were no ads, and even no sponsorships. As we all know, sponsorships did indeed rise, and [...]</description>
		<content:encoded><![CDATA[<p>[...] growths in general that have happened over the last few years. There was once a time when people made flash games entirely for fun, there were no ads, and even no sponsorships. As we all know, sponsorships did indeed rise, and [...]</p>
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		<title>By: The Power Is Yours! &#124; ArcadePortal</title>
		<link>http://blog.princeporter.com/making-games-for-fun/comment-page-1/#comment-694</link>
		<dc:creator>The Power Is Yours! &#124; ArcadePortal</dc:creator>
		<pubDate>Fri, 08 Jan 2010 08:41:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=220#comment-694</guid>
		<description>[...] growths in general that have happened over the last few years. There was once a time when people made flash games entirely for fun, there were no ads, and even no sponsorships. As we all know, sponsorships did indeed rise, and [...]</description>
		<content:encoded><![CDATA[<p>[...] growths in general that have happened over the last few years. There was once a time when people made flash games entirely for fun, there were no ads, and even no sponsorships. As we all know, sponsorships did indeed rise, and [...]</p>
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		<title>By: The Power Is Yours! - Porter&#39;s World</title>
		<link>http://blog.princeporter.com/making-games-for-fun/comment-page-1/#comment-693</link>
		<dc:creator>The Power Is Yours! - Porter&#39;s World</dc:creator>
		<pubDate>Thu, 07 Jan 2010 09:28:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=220#comment-693</guid>
		<description>[...] growths in general that have happened over the last few years. There was once a time when people made flash games entirely for fun, there were no ads, and even no sponsorships. As we all know, sponsorships did indeed rise, and [...]</description>
		<content:encoded><![CDATA[<p>[...] growths in general that have happened over the last few years. There was once a time when people made flash games entirely for fun, there were no ads, and even no sponsorships. As we all know, sponsorships did indeed rise, and [...]</p>
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		<title>By: Becoming A Game Developer (Part 3) &#124; ArcadePortal</title>
		<link>http://blog.princeporter.com/making-games-for-fun/comment-page-1/#comment-504</link>
		<dc:creator>Becoming A Game Developer (Part 3) &#124; ArcadePortal</dc:creator>
		<pubDate>Thu, 15 Oct 2009 15:55:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=220#comment-504</guid>
		<description>[...] a lot, but it is within every single person&#8217;s grasp to do so if they choose. I started by making games for fun, but I soon found out that I could get paid for what I was doing. Bottom line is this, you [...]</description>
		<content:encoded><![CDATA[<p>[...] a lot, but it is within every single person&#8217;s grasp to do so if they choose. I started by making games for fun, but I soon found out that I could get paid for what I was doing. Bottom line is this, you [...]</p>
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		<title>By: A Freelancer&#8217;s Flash Bash [4] &#124; Freelance Flash Games News</title>
		<link>http://blog.princeporter.com/making-games-for-fun/comment-page-1/#comment-90</link>
		<dc:creator>A Freelancer&#8217;s Flash Bash [4] &#124; Freelance Flash Games News</dc:creator>
		<pubDate>Wed, 22 Jul 2009 22:42:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=220#comment-90</guid>
		<description>[...] Porter has some good posts on mouse support, making fun games, and not annoying players. Just remember, players are the ones that will vote on your [...]</description>
		<content:encoded><![CDATA[<p>[...] Porter has some good posts on mouse support, making fun games, and not annoying players. Just remember, players are the ones that will vote on your [...]</p>
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		<title>By: Porter</title>
		<link>http://blog.princeporter.com/making-games-for-fun/comment-page-1/#comment-47</link>
		<dc:creator>Porter</dc:creator>
		<pubDate>Thu, 02 Jul 2009 08:15:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=220#comment-47</guid>
		<description>Having Mario in the game definitely gives it a boost, but it&#039;s clear the guy was passionate about remaking it, and knew he wouldn&#039;t get a sponsor. He simply created a great game because he wanted to, and that&#039;s exactly how it turned out.</description>
		<content:encoded><![CDATA[<p>Having Mario in the game definitely gives it a boost, but it&#8217;s clear the guy was passionate about remaking it, and knew he wouldn&#8217;t get a sponsor. He simply created a great game because he wanted to, and that&#8217;s exactly how it turned out.</p>
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		<title>By: ozdy</title>
		<link>http://blog.princeporter.com/making-games-for-fun/comment-page-1/#comment-46</link>
		<dc:creator>ozdy</dc:creator>
		<pubDate>Thu, 02 Jul 2009 08:14:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.princeporter.com/?p=220#comment-46</guid>
		<description>A great deal of the success of the game is (apart the fact that it is good) Mario. Yes, make a good game with him and you can count on millions of views. Hard to get a sponsor that way, though :)</description>
		<content:encoded><![CDATA[<p>A great deal of the success of the game is (apart the fact that it is good) Mario. Yes, make a good game with him and you can count on millions of views. Hard to get a sponsor that way, though <img src='http://blog.princeporter.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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